- state
ConnectionState state [@property getter]
- doSend
sizediff_t doSend(void[] buffer)
Undocumented in source.
- doReceive
sizediff_t doReceive(void[] buffer)
Undocumented in source.
- outQueue
Data[][MAX_PRIORITY + 1] outQueue;
- partiallySent
bool[MAX_PRIORITY + 1] partiallySent;
Whether the first item from each queue has been partially sent (and thus can't be cancelled).
- updateFlags
void updateFlags()
Undocumented in source. Be warned that the author may not have intended to support it.
- onReadable
void onReadable()
Called when a socket is readable.
- onWritable
void onWritable()
Called when a socket is writable.
- onError
void onError(string reason)
Called when an error occurs on the socket.
- disconnect
void disconnect(string reason, DisconnectType type)
Close a connection. If there is queued data waiting to be sent, wait until it is sent before disconnecting.
The disconnect handler will be called immediately, even when not all data has been flushed yet.
- send
void send(Data[] data, int priority)
alias send = IConnection.send
Append data to the send buffer.
- clearQueue
void clearQueue(int priority)
Undocumented in source. Be warned that the author may not have intended to support it.
- writePending
bool writePending [@property getter]
Undocumented in source. Be warned that the author may not have intended to support it.
- queuePresent
bool queuePresent(int priority)
Undocumented in source. Be warned that the author may not have intended to support it.
- handleConnect
ConnectHandler handleConnect [@property setter]
Callback for when a connection has been established.
- handleReadData
ReadDataHandler handleReadData [@property setter]
Callback for incoming data.
Data will not be received unless this handler is set.
- handleDisconnect
DisconnectHandler handleDisconnect [@property setter]
Callback for when a connection was closed.
- handleBufferFlushed
BufferFlushedHandler handleBufferFlushed [@property setter]
Undocumented in source. Be warned that the author may not have intended to support it.
A POSIX file stream. Allows adding a file (e.g. stdin/stdout) to the socket manager. Does not dup the given file descriptor, so "disconnecting" this connection will close it.