Renderer.draw
- void draw(int x, int y, TextureSource source, int u0, int v0, int u1, int v1)
- void draw(float x0, float y0, float x1, float y1, TextureSource source, int u0, int v0, int u1, int v1)
ae ui video renderer Renderer
aliasesfunctionspropertiesstructsvariables
Draw a texture with scaling.