TextureRenderData

Base class for all renderer-specific texture data

Members

Static variables

cleanupNeeded
bool cleanupNeeded;

Set to true when any TextureRenderData needs to be destroyed.

Variables

destroyed
bool destroyed;

If true, the TextureSource has been destroyed, and so should this instance (in the render thread)>

textureVersion
uint textureVersion;

Uploaded version number of the texture. If it does not match TextureSource.textureVersion, it needs to be updated.

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