Renderer.draw
- void draw(int x, int y, TextureSource source, int u0, int v0, int u1, int v1)
 - void draw(float x0, float y0, float x1, float y1, TextureSource source, int u0, int v0, int u1, int v1)
 
 
		ae ui video renderer Renderer 
		aliasesfunctionspropertiesstructsvariables