1 /** 2 * ae.ui.audio.wave.base 3 * 4 * License: 5 * This Source Code Form is subject to the terms of 6 * the Mozilla Public License, v. 2.0. If a copy of 7 * the MPL was not distributed with this file, You 8 * can obtain one at http://mozilla.org/MPL/2.0/. 9 * 10 * Authors: 11 * Vladimir Panteleev <vladimir@thecybershadow.net> 12 */ 13 14 module ae.ui.audio.source.wave; 15 16 import std.algorithm.mutation; 17 import std.range; 18 import std.range.primitives; 19 20 import ae.ui.audio.source.base; 21 22 template WaveSoundSource(Wave) 23 { 24 alias Sample = typeof(Wave.init.front); 25 26 class WaveSoundSource : AbstractSoundSource!Sample 27 { 28 Wave wave; 29 uint sampleRate; 30 31 this(Wave wave, uint sampleRate) 32 { 33 this.wave = wave; 34 this.sampleRate = sampleRate; 35 } 36 37 override uint getSampleRate() const nothrow 38 { 39 return sampleRate; 40 } 41 42 override size_t getNumChannels() const nothrow 43 { 44 // TODO 45 return 1; 46 } 47 48 override bool procedural() const nothrow 49 { 50 return true; 51 } 52 53 override size_t copySamples(size_t channel, size_t start, Sample[] buffer) const nothrow 54 { 55 auto remaining = copy(wave.drop(start).take(buffer.length), buffer); 56 return buffer.length - remaining.length; 57 } 58 59 override const(Sample)[] getSamples(size_t channel, size_t start, size_t maxLength) const nothrow 60 { 61 assert(false, "Procedural"); 62 } 63 } 64 } 65 66 WaveSoundSource!Wave waveSoundSource(Wave)(Wave wave, uint sampleRate) 67 { 68 return new WaveSoundSource!Wave(wave, sampleRate); 69 } 70 71 unittest 72 { 73 auto w = waveSoundSource([short.max, short.min], 44100); 74 }