ae v0.0.3186 (2022-07-03T09:06:15Z)
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Explosion
ae
demo
pewpew
objects
Undocumented in source.
__gshared
class
Explosion :
GameObject
{
float
size
;
float
maxt
;
int
t
;
this
(GameObject source, float size);
void
step
(uint deltaTicks);
void
die
();
void
render
();
}
Constructors
this
this
(GameObject source, float size)
Undocumented in source.
Members
Functions
die
void
die
()
Undocumented in source. Be warned that the author may not have intended to support it.
render
void
render
()
Undocumented in source. Be warned that the author may not have intended to support it.
step
void
step
(uint deltaTicks)
maxt
float
maxt
;
Undocumented in source. Be warned that the author may not have intended to support it.
Variables
size
float
size
;
Undocumented in source.
t
int
t
;
Undocumented in source.
Inherited Members
From GameObject
x
float
x
;
y
float
y
;
vx
float
vx
;
vy
float
vy
;
Undocumented in source.
shapes
Shape
!
float
[]
shapes
;
shape coordinates are relative to x,y
dead
bool
dead
;
Undocumented in source.
DEATHBRAKES
enum
DEATHBRAKES
;
Undocumented in source.
step
void
step
(uint deltaTicks)
Undocumented in source. Be warned that the author may not have intended to support it.
collideWith
void
collideWith
(Plane[] planeIndices)
Undocumented in source. Be warned that the author may not have intended to support it.
die
void
die
()
Undocumented in source. Be warned that the author may not have intended to support it.
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demo
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objects
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Explosion
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Ship
Splode
Thingy
ThingyPart
ThingySatellite
Torpedo
enums
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Sound
mixins
__anonymous
static functions
cbound
cf
ci
frand
frands
frands2
ssqr
static variables
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WHITE
analogX
analogY
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down
fire
initializing
left
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right
score
ship
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spawnParticles
starFields
torpedoParticles
up
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structs
SpawnParticle
Star
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